why is concept art always 300% better than the final product especially in western animation
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99% of the replies to this are twelve page essays about how time consuming it would be to animate concept art like . buddy. i know. im in film school for animation. u ppl needa know how 2 see a funie joke on the internet and move on without takin it so seriously
aight but have none of those ppl seen The Book of Life bc uh lemme tell you



the concept art and the finalized versions of sets, characters, and scenes in the film look THE SAME. The Book of Life had a lower budget than Frozen too so uh…….. 👀 y’all need to open ya eyes
tbh the book of life looked even better than its concept art
Art&Animation by Todd Lockwood
http://www.tolo.biz
It literally just occurred to me watching this that the head tracking thing birds do keeps their heads from bobbling around while they fly.

Of course you had a gif of a guy shaking a chicken.
if you enjoy fantasy art though, definitely follow that link; todd lockwood is fucking amazing.
Changeover🔊
Written, Directed & Animated by Mehdi Alibeygi
Sound & Music: Hani Rajabi
Film consultant: Moin Samadi
Color & Background: Mir Mohamad Fatahi
Composite: Sare Shafipour
Animation Assistant: Pedram Taghavi
Concept art: Hamidreza Shariat, Mehdi Shiri
Producer: Mehdi Alibeygi
Art by the lovely keymintt
Featuring all 12 dragons from our board game, Dragon Royale! Our Kickstarter date sadly got pushed back due to our video; we want the animation and music to be the best it can be before releasing. Please keep tabs on our website!
Feel free to tell me your favorite dragon, and use/share this image to get people talking about our game!
What is Dragon Royale? It is a table-top, indie board and card game where you choose your dragon champion to dominate the land. There are 6 Villages and 3 Castles to raid for cards and gold, as well as a Shop to buy more powerful cards with your gold should you choose. Get to 60 gold first or kill off the other playing dragons to dominate the land for years to come!
Here is a screenshot of the play-testable Table Top Simulator version:

Want to play test the game on TTS yourself before you think about supporting us on Kickstarter? Join our Discord to set up a play date :)
Anna Pan, also known as annaxiin, is a Chinese-Australian illustrator and animation student.
Anna started making art in 2012, at 17 years old. She has grown a substantial following on Tumblr, with each of her drawings typically garnering a couple of thousand notes.
“I definitely started as a way to communicate small ideas as cute little comics, to make others laugh. I think being able to convey emotions through art is still one of the most important things to me. When I started I was going through a pretty tough patch in life and it definitely helped me to stay anchored to the ground, so to speak!”
Outside of art, Anna enjoys music, fashion, and studying different sciences.
“I’ve also recently picked up cooking and it’s made such a huge difference in my life, as well as being a nice break from working all the time!”
Anna derives inspiration from several renowned artists like Hiroshi Yoshida, Katsuhiro Otomo, and Taiyo Matsumoto. She is also inspired by those around her.
“I find that a lot of my close friends and art acquaintances are the most inspiring and always push me to do better and be a better person!”
You can support Anna by keeping up with her here on Tumblr, checking out her website, following her on Twitter, and buying some of her prints.
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*Featured by Ali
stop motion animation more like
STOP WHAT YOU’RE DOING AND WATCH THIS ANIMATION
MAGICIAN, THAT’S A MAGICIAN
witchcraft
Anastasia wasn’t a Disney movie. Saying it is now, simply because Disney bought Fox, is creatively anachronistic. Don Bluth didn’t fight in the animation trenches and escape the clutches of The Mouse to have his work artistically misattributed. I’m not dying on this hill. I’m defending this hill. I’m killing on this hill.
The fact that not only did dream make a song/music video about how not taking your meds is good and will make you happier (terrible message for anyone let alone a young fan base), but also forced an animation team that basically only had experience animating Minecraft to animate something completely different from their usual style in a few weeks with NO pay and there are still people who think he’s not a complete asshole is astounding to me
you wanna know the best part?
i looked into one of the people who is sort of the face of “Phyre Productions”… well, guess what? they’re a 16 year old dream fan!
dream not only DID NOT PAY the people who made the video, FORCE THEM TO WORK ON A SHORT DEADLINE, he also used UNDERAGE FAN LABOR. ON A DEADLINE. TO MAKE A MUSIC VIDEO THAT HE PROFITS FROM.
haha! haha! totally cool!
oh, addendum to this, too: a friend and I also looked into the person who produced the music for him, and guess what? we’re pretty sure he’s underage as well! i’m not sure if he’s a fan, and there’s nothing inherently wrong with him hiring young people to do work for him if he likes their work, but this REEKS of taking advantage of teenagers because they will work for cheap or FREE because they are fans :/
This is FASCINATING and describes something I couldn’t put my finger on!!
A major difference things like this don’t take into account is animation.
When the original pokemon were designed, they were just static six-bit colorless sprites. They had no clue what was to come in the next 20 years.
Over the next twenty years, pokemon has become insanely popular. Disney level popular. Each game has increased the animation until each one now has a fully animated CG model, rendered in far more detail than the first gen Gameboy sprites could ever dream of. It’s had thousands of cartoon episodes and around two dozen movies.
The newer designs are-
- Much easier to animate, and more importantly,
- Significantly easier for children to draw.
And that’s ultimately what this franchise boils down to: it has to be accessible to children.
I think that’s a really interesting point because as a child I always thought it’s really really hard to draw Pokemon! So I honestly never did.








