Ex Astris Scientia — Is the game you’re kickstarting focused on combat,...

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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna

Anonymous asked:

Is the game you’re kickstarting focused on combat, exploration, roleplay, or none/all of the three?

The crunch is mainly combat oriented, with roleplay *mostly* abstracted. Basically a rules-medium game with a sprinkle of OSR spirit in the sense that player character mortality tends to be a bit higher than most modern titles.

But it’s really created with modularity in mind! You could do campaigns with little to no combat, or you could put together a tactical slaughterhouse to make Gary Gygax proud.

So basically all three but with a mechanical emphasis on combat. Said combat is stripped down and fast paced. I won’t reveal much in terms of rules yet but I will say that I’m rather fond of exploding damage dice.

-A

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